Mechanics
Factions
Vanguard, Syndicate or Archive: how each faction earns reputation, what its perks give and what a switch costs.
You join one of three factions and earn its reputation by playing its way. Reputation buys perk levels, and the perks of your current faction count as permanent bonuses (How bonuses combine). Each perk level costs more than the last; the tables show the first and the last.
Vanguard: conquest
Vanguard earns reputation by winning attacks and moon destructions: the metal and crystal of the units the defenders lost (deuterium is not counted), shared evenly by the winning attackers. Attacks on inactive or vacationing players, on your own alliance or on your buddies earn nothing.
| Perk | Per level | At the highest level | Highest level | First level costs | Last level costs |
|---|---|---|---|---|---|
| Attack | +1% | +20% | 20 | 20,000 | 1,387,779 |
| Armour | +1% | +20% | 20 | 20,000 | 1,387,779 |
| Fleet speed | +1% | +20% | 20 | 20,000 | 1,387,779 |
| Plunder capacity | +2% | +40% | 20 | 20,000 | 1,387,779 |
| Combat experience | +2% | +40% | 20 | 20,000 | 1,387,779 |
Syndicate: economy
Syndicate earns reputation by recycling debris and, once a day, with 10% of a day's production of your planets, while you play actively and are not on vacation.
| Perk | Per level | At the highest level | Highest level | First level costs | Last level costs |
|---|---|---|---|---|---|
| Production | +1% | +20% | 20 | 20,000 | 1,387,779 |
| Storage | +2% | +40% | 20 | 20,000 | 1,387,779 |
| Cargo capacity | +2% | +40% | 20 | 20,000 | 1,387,779 |
| Build speed | +1% | +20% | 20 | 20,000 | 1,387,779 |
| Recycling yield | +2% | +40% | 20 | 20,000 | 1,387,779 |
Archive: science and exploration
Archive earns reputation for every research level you finish, worth what the level cost, and 5,000 for every expedition that comes home.
A rewarded hunt win pays 1,000 reputation times the hunt's level.
| Perk | Per level | At the highest level | Highest level | First level costs | Last level costs |
|---|---|---|---|---|---|
| Research speed | +1% | +20% | 20 | 20,000 | 1,387,779 |
| Expedition rewards | +2% | +40% | 20 | 20,000 | 1,387,779 |
| Hunt bounty | +2% | +40% | 20 | 20,000 | 1,387,779 |
| Energy | +1% | +20% | 20 | 20,000 | 1,387,779 |
| Espionage | +1 espionage level every 5 perk levels | +4 espionage levels | 20 | 20,000 | 1,387,779 |
Switching
Your first choice is free. After that you can switch once every 30 days, counted from your choice or your last switch, for 50,000 dark matter. Every faction keeps its reputation and perk levels while you are away from it.
Questions
Do I lose my perks when I switch?
No. Every faction keeps its reputation and perk levels; they only stop counting until you switch back.
Is the first choice free?
Yes. Only a later switch costs dark matter, and it has to wait for the cooldown.